In the late 1980s/early 1990s I was an impoverished student writing computer games for fun and pocket money.
One of those arcade games, called Blox, was a shameless rip-off of Tetris. I had only seen Tetris once at a friend’s house, and wasn’t completely au fait with all of its details (the scoring system for instance), but I realised it was addictive and reckoned I could knock up a simple clone with a couple of days’ effort.
Blox pretty quickly became popular in the college I was studying at, and it wasn’t unusual to find half-a-dozen strangers…
Read more in my article on the Naked Security website.
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